Déjá Vu: 1990
Developer: ICOM Simulations
Genre: Adventure
Déjá Vu Game Manual
The game takes place in Chicago during December 1941, shortly after the attack on Pearl Harbor. The game character is Theodore “Ace” Harding, a retired boxer working as a private eye.
The player awakes one morning in a bathroom stall, unable to remember who he is. The bathroom stall turns out to be in Joe’s Bar. A dead man is found in an upstairs office, and Ace is about to be framed for the murder. There are some clues as to the identity of the murdered man and to the player himself. A strap-down chair, mysterious vials, and a syringe are found, suggesting (together with a needle mark on the player’s arm) that some kind of elaborate torture has taken place.
Adversaries that the player meets outside the bar are a mugger, an old acquaintance with a grudge, and the police. The player has a boxing background which proves a valuable asset. The player must find addresses around Joe’s bar, and then make taxi rides to a few locations, including his office to gather more elements and unravel the story. It involves a kidnapping in which Ace has played some part, but his memory lacks important details.
Ace’s memory and mental condition get progressively worse, so the player is required to obtain an antidote to the drug that caused the memory loss. After that, Ace has recurring flashbacks filled with information that help the player to evaluate the evidence and take action accordingly.